About

Bryan graduated from Morgan State University in 2018 with a Bachelor of Science in Architecture and Environmental Design. During his studies at Morgan State he worked for architecture firms such as GWWO architects and ADW architects working on various residential, commercial, and institutional projects.

In 2017 he began an internship at HighRock Studios working on creating a new pipeline with Unreal Engine for VR visualization. Bryan was able to integrate VR into Unreal and eventually shift a majority of 3D work into realtime environments like Unreal Engine and the web. Bryan joined Highrock full-time in 2018.

Shortly after graduating from Morgan State, Bryan picked up Leap Motion’s project Northstar project and began leading the community development effort, he was invited to attend MIT Reality Hack in 2020 as a design and engineering mentor focusing on Unreal Engine and Northstar.

In 2021 he joined holographic display company, Looking Glass, and is currently leading the company’s Developer Ecosystem, ensuring that 3D applications and experiences run flawlessly on holographic displays.

Outside of work, Bryan enjoys watching Star Trek, spending time with his wife Carla, and envisioning new ways to bring the future to today.